NovaScape – GameJam

Pixel Challenge 2016 Game Jam.

Game : NovaScape

Editor : Unity
Intention : Roguelike game where you collect material, survive together and escape with the mothership.
Purpose : Game Jam

Credits :

Jean-René Bouchard – Level Design, Game Design, Organisation.

Mathieu Roy – Programming

Benoit Corriveau – Programming

Christopher Noel – 3D Art

Jean-Ismäel Hamadene – 3D Art