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JEAN-RENE BOUCHARD - LEVEL DESIGNER
jeanrene.bouchard@gmail.com
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NovaScape – GameJam
Pixel Challenge 2016 Game Jam.
Game : NovaScape
Editor : Unity
Intention : Roguelike game where you collect material, survive together and escape with the mothership.
Purpose : Game Jam
Credits :
Jean-René Bouchard – Level Design, Game Design, Organisation.
Mathieu Roy – Programming
Benoit Corriveau – Programming
Christopher Noel – 3D Art
Jean-Ismäel Hamadene – 3D Art